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FeaturesCommands

Three prefixes are accepted and mean the same thing:

/bitchos <subcommand>
.bitchos <subcommand>
/bc <subcommand>

Commands are recognised by reading the outgoing chat line, so nothing is registered with Minecraft's command system and nothing can shadow a Hypixel command. Script commands are checked last, so a script can never take over a built-in name.

Outside the prefix

command what it does
/pl stats Stats for everyone in your party, in one block, in party order. Sends /p list once if the roster is not known yet. Aliases: /pl s, /p stats, /party stats, /pl stats all, /party list stats. Unlicensed clients pass it straight through to Hypixel.
/status <player> Is that player online, and in what game and mode. Looked up off-thread, printed on the next tick.

Always available

These work even when the client is unlicensed.

command what it does
/bitchos Open the menu.
/bitchos key <key> Write the key to ~/.bitchos/license.key and re-check it at once.
/bitchos licence, /bitchos license The licence diagnostic: state, key file path, masked key, account UUID, last result, what the server said, offline grace left, time to the next check.

General

command what it does
/bitchos help The whole command list, with the current bind.
/bitchos bind <key> Rebind the menu. LWJGL key names: MINUS, RSHIFT, RCONTROL, INSERT, HOME, F6, Pnone or off clears it.
/bitchos list Every module with its state and category.
/bitchos settings <module> Every setting on a module with its value and accepted range or options.
/bitchos set <module> <setting> <value> Change a setting. Booleans: true/on/yes/1, false/off/no/0, or toggle. Numbers are clamped to their range. Dropdowns match an option case-insensitively. Checkbox lists take all, none/clear, or an option name to flip it. Everything after the setting name is the value, so text may contain spaces.
/bitchos toggle <module> Toggle a module and save.
/bitchos apikey <key>, /bitchos apikey clear Set or clear your own Hypixel API key for stats. Never echoed back.
/bitchos hud Open the drag-and-drop HUD editor.
/bitchos hud reset Restore every HUD element to its home position.

Tags

command what it does
/bitchos tag <player> <label> [note…] Tag a player. Labels: cheater, sus, sweat, rusher, runner, friend, note. Keys on UUID; a nick or unresolved name is refused with an explanation, and the refusal starts a lookup so a retry usually works.
/bitchos untag <player> Remove your tag.
/bitchos tags List your tags (first 20, then a count).
/bitchos tags <player> The effective tag on one player, yours or shared.

Analytics

command what it does
/bitchos wrapped [days] Your own results over a window, 1–365 days. Default from Wrapped → Window.

Scripts

command what it does
/bitchos script List scripts, with state and last error.
/bitchos script reload [name] Reload everything, or one script.
/bitchos script on <name>, off <name> Switch one script.
/bitchos script info <name> Metadata, settings, events, HUD entries, commands.
/bitchos script errors The last error for each script.
/bitchos script folder Print and open the scripts folder.
/bitchos script new <name> Write a starter script and load it.
/bitchos script hooks Which host call sites are live.
/bitchos <name> [args] A command registered by a script.

Diagnostics

Each engine has one. The diagnostics page explains what the output means.

command reports
/bitchos stats Every link in the stats chain: module on, TAB hook applied, on Hypixel and which game, fetcher state, active source, backoff and last error, chat packets seen, Urchin, party, guild tags, AutoWho, hub and pre-game state.
/bitchos tab The TAB columns as the stats hook builds them.
/bitchos ping Whether Ping is on, your ping, and what the lobby's pings look like.
/bitchos threat, /bitchos lobby The lobby's threat score and who is carrying it.
/bitchos threat teams [player] Who was excluded as your teammate, and by which signal.
/bitchos rush, /bitchos target Ranks the enemy teams and picks the first rush.
/bitchos timers, /bitchos timer The next map event and generator drop.
/bitchos hitboxes, /bitchos hitbox Why hitbox outlines are or are not drawing, and which hook is live.
/bitchos requeue What AutoRequeue currently sees, and where its map list came from.
/bitchos sidebar Raw scoreboard dump and how it was interpreted. Also written to the log.
/bitchos ac, /bitchos anticheat Per-player AntiCheat state. Also written to the log.
/bitchos party Whether party alerts can be sent, and why not.
/bitchos urchin [player] Whether the Urchin key is present and accepted; a player's verdict.
/bitchos misplace What AntiMisplace is blocking.
/bitchos capes Which cape is on, and where to add your own.