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ReferenceModules

Modules are the switches in the menu. Each page below lists a category exactly as the menu shows it, with every setting, its default and its range, taken from the build that ships.

Hypixel

Stats in TAB, chat stats, AutoWho, AutoGG, player tags, threat report, wrapped, auto-requeue.

8 modules →

Bed Wars

SmartTarget picks the first rush; Timers count down map events and generator drops.

2 modules →

Legit+

BedESP, FreeLook, NoHitDelay, AntiMisplace, Hitboxes. The tab you can hide.

5 modules →

Render

FullBright, Ping with a graph and packet loss, and client-side capes.

3 modules →

Utility

Party detector, AntiCheat, party notifier, Sprint, NoTitles.

5 modules →

Scripts

The container for your JavaScript scripts and compiled extensions.

1 module →

Interface & HUD

The menu key, the accent colour, the watermark, module list and HUD font.

2 modules →

Reading these pages

  • Default is the state on a fresh install. Only Stats, ChatStats, Ping, AntiCheat, Scripts, HUD and Interface start on.
  • advanced marks a setting hidden until the advanced toggle in the menu header is on.
  • A setting listed as visible when … only appears while that other setting has the named value.
  • The name in the heading is the registry name: what /bitchos toggle, /bitchos set and the script API take. A few modules show a friendlier label in the menu, noted where it differs.
  • Every setting can be changed from chat: /bitchos set <module> <setting> <value>. Booleans take on/off/toggle, numbers are clamped to the range, dropdowns match an option name case-insensitively, and checkbox lists take all, none, or an option name to flip it.

Nothing runs unlicensed

A module counts as on only when it is enabled and the client is licensed. See Licence & updates.